How to Make an Atomic Bomb in Your Garden Story Campaign Guide
更新于 2026-06-13

Overview of the Story Campaign
How to Make an Atomic Bomb in Your Garden drops you into the shoes of an aspiring backyard nuclear scientist. The story campaign is a single-player adventure where you must raise funds, hunt for rare components, and assemble your device while avoiding nosy neighbors and suspicious federal agents. This guide covers the entire narrative arc, from your first brainstorming session to the final detonation.
The campaign is structured into three distinct acts. Each act introduces new challenges, locations, and characters. Your choices directly affect which ending you unlock, so pay attention to the details.
Pro tip: Save your game before making any major story decision. The game has multiple endings, and you can reload to see them all without starting over.
Act 1: The Blueprint and The Backyard
The story begins in your garage. You have a crazy idea and a notebook. Your first task is to secure initial funding. You can take on odd jobs around the neighborhood, sell old electronics, or even start a small online business. Each funding method has different risks of attracting attention.
Your primary goal in Act 1 is to acquire the basic tools and the theoretical knowledge. You will need to visit the local library and the junkyard. The library is safe but slow. The junkyard is faster but you might run into a suspicious character.
Funding Methods
- Odd Jobs: Low risk, low reward. Safe for beginners.
- Sell Electronics: Medium risk, medium reward. Requires scavenging.
- Online Store: High risk, high reward. Fastest way to get cash.
Key Locations
- Garage: Your home base. Store parts and plan your next move.
- Library: Research nuclear physics without raising eyebrows.
- Junkyard: Find rare scrap metal and discarded machinery.
Once you have enough capital, you must purchase a basic chemistry set and a welding kit. These are non-negotiable. Without them, you cannot proceed to Act 2.
Act 2: The Hunt for Rare Components
Act 2 is where the tension escalates. You now need the core components: enriched uranium (or a suitable substitute), precision detonators, and a custom reflector. These items are not available at the local hardware store. You must source them through the black market or by stealing from a nearby research facility.
This act introduces the "Suspicion Meter." Every action you take in public increases this meter. If it fills up, the federal agents will raid your home and the game ends. You must balance progress with stealth.
The most reliable path is to befriend a disgruntled scientist at the local university. He can provide you with the necessary schematics and a lead on the detonators. However, he will ask for a favor in return, which may involve breaking into a secure lab.
Warning: The "Research Facility Heist" mission is the hardest in Act 2. Make sure you have purchased a lockpick set and a disguise from the pawn shop before attempting it. Failure here will alert the authorities.
If you prefer a less violent approach, you can try to synthesize your own fissile material. This requires a massive amount of electricity and a very specific piece of equipment called a "centrifuge." You can build one in your garage, but it will cause frequent power outages in your neighborhood, drawing complaints.
Source the Detonators
Contact the black market dealer behind the old mill. He demands cash upfront.
Acquire the Reflector
Steal it from the university lab, or trade a favor with the disgruntled scientist.
Secure the Core Material
Choose between the heist (high risk, fast) or the centrifuge (slow, medium risk).
Act 3: Assembly and The Final Countdown
You have all the pieces. Now you must assemble the bomb in your garden shed. This is a delicate process. The game presents you with a mini-game where you must connect wires, align lenses, and calibrate the timer. One wrong move and you might blow yourself up prematurely.
During assembly, your neighbor, Mrs. Gable, will become increasingly suspicious. She will call the police if you are too loud. You can distract her by inviting her to a fake gardening club meeting or by bribing her with a new fence.
The final sequence is a race against time. Once the bomb is assembled, you must transport it to the designated detonation site (an empty field outside town). The federal agents will be on your tail. You need to drive carefully and avoid checkpoints.
Assembly Mini-Game Tips
- Follow the schematic exactly. Do not skip steps.
- Use the rubber gloves to avoid static discharge.
- Calibrate the timer last.
Distraction Options
- Gardening Club: Requires a high charisma stat.
- New Fence: Costs money but is guaranteed to work.
- Ignore Her: High risk of police involvement.
Endings and Consequences
The game features three primary endings. Your choices throughout the campaign determine which one you get.
- The Successful Detonation: You escape the blast zone and watch your creation from a safe distance. The world is now aware of your genius. This is considered the "good" ending.
- The Arrest: The feds catch you just before the timer hits zero. You are taken away, and the bomb is disarmed. Game over.
- The Misfire: You assemble the bomb incorrectly. It creates a small, non-nuclear explosion that destroys your shed but nothing else. Your neighbors laugh at you, and you must start the campaign over from Act 1.
Note: There is a secret fourth ending involving a rogue scientist faction. To unlock it, you must refuse to help the disgruntled scientist in Act 2 and instead contact a mysterious figure on the dark web. This path is very difficult and requires perfect stealth.
For more tips on surviving the early game, check out our beginner guide. If you are struggling with the resource management aspect of the campaign, our resource management guide has you covered.
相关页面
- Boss Guide— Master every boss in How to Make an Atomic Bomb in Your Garden with our complete guide. Learn attack patterns, best strategies, and loot drops for each encounter.
- Challenges Guide— Master every challenge in How to Make an Atomic Bomb in Your Garden. This guide covers all modes, tips for avoiding neighbors and agents, and how to complete your nuclear masterpiece.
- Co-Op Guide— Learn how to play How to Make an Atomic Bomb in Your Garden in co-op mode. Discover tips for multiplayer, shared resources, and avoiding federal agents with a friend.
- Endings Guide— Discover all endings in How to Make an Atomic Bomb in Your Garden. Complete guide to every finale, from successful detonation to federal arrest, with unlock conditions and choices.
- Gameplay Overview— Explore the core gameplay of How to Make an Atomic Bomb in Your Garden. Learn about fundraising, part hunting, stealth mechanics, and how to avoid the feds.
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