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Shadow Among Nove Story Campaign Guide

更新于 2026-06-14

Shadow Among Nove Story Campaign Guide

Campaign Overview and Core Mechanics

In Shadow Among Nove, you are a passenger on a fuel-depleted spaceship, held at gunpoint by a mysterious man. Your journey through the solar system is driven by completing bounty missions to earn credits, keeping the ship operational. The campaign is not a linear path; every decision you make influences two hidden metrics: Trust and Anger. These values determine how characters react to you and which of the multiple endings you unlock. Understanding this system is your first step toward mastering the story.

Before diving in, ensure you have a grasp of the basics. Read our Beginner Guide for foundational tips on navigation and resource management. The campaign mode is designed for single-player, offering a deeply personal narrative experience.

Bounty Missions: Your Path Forward

Bounty missions are the primary driver of the campaign. Each mission presents a scenario where you must make choices under pressure. Successfully completing missions rewards you with credits, but the real prize is the narrative progression.

Mission Objectives

Each bounty has a clear goal, such as retrieving data or neutralizing a target. Pay close attention to the briefing; hidden objectives often affect trust with your captor.

Choice Impact

During missions, you will face dialogue options and actions. Choosing to cooperate may increase trust, while defiance could raise anger. There is no "correct" choice, only different consequences.

Resource Management

Credits earned from bounties are used to repair ship systems and purchase supplies. Running out of fuel or failing a mission can lead to a premature game over, forcing a restart.

For a deeper look at the game's core loop, see the Gameplay Overview. Mastering the mission flow is essential for experiencing all the story has to offer.

Understanding Trust and Anger Systems

The emotional state of your captor and other characters is tracked through Trust and Anger meters. These are not visible in the UI but are affected by every major choice. High trust can open up cooperative dialogue paths, while high anger may lead to confrontations or hostile outcomes.

Be cautious: consistently making choices that anger your captor can lock you into a "bad" ending early. Balance your decisions to maintain a neutral or positive relationship.

Some choices will have immediate effects, while others are cumulative. For instance, choosing to share information might boost trust now, but if you later betray that trust, the anger penalty could be doubled. There is no save-scumming; the game auto-saves after critical decisions. Consult our Endings Guide to plan which path you want to pursue.

How to Unlock All Endings

Shadow Among Nove features multiple endings, ranging from escape to betrayal and even sacrifice. Unlocking them all requires multiple playthroughs and deliberate choice-making.

  1. Plan Your First Run

    For your first playthrough, make choices naturally. This will give you a genuine experience and likely lead to a "neutral" ending. Note which decisions felt important.

  2. Target Specific Endings

    On subsequent runs, aim for extremes. To unlock a "high trust" ending, always cooperate and share resources. For a "high anger" ending, be defiant and refuse orders.

  3. Explore All Dialogue

    Some endings require specific dialogue sequences. Replay missions and choose different responses. Even minor lines can shift the narrative trajectory.

For a complete list of all possible conclusions, visit the dedicated Endings Guide. It details every ending trigger and the required trust/anger thresholds.

Key Locations and Story Beats

The campaign takes you across several key locations in the solar system. Each location has unique story events and bounty opportunities. Understanding the flow of locations helps you anticipate major story beats.

  • The Derelict Station: Your first major mission area. Choices here set the tone for your relationship with the captor.
  • The Asteroid Belt: A resource-scarce zone where tough survival decisions are made. Trust can be earned by sharing supplies.
  • The Outer Planet Outpost: A high-stakes area with a major story twist. Your anger level here can determine if a character lives or dies.

For detailed maps and navigation tips, check the Map Guide. Knowing what to expect at each location can help you prepare for the narrative challenges ahead.

Frequently Asked Questions

Can I change my choices after making them? No, the game auto-saves after critical decisions. You must restart the campaign or load a manual save from an earlier point to change outcomes.

How long is the campaign? A single playthrough takes approximately 4-6 hours, depending on how much you explore and how many bounties you complete. Unlocking all endings can take 15-20 hours.

Is there a way to see my Trust and Anger levels? No, these metrics are hidden. You must infer them from character dialogue and events. Keeping a journal of your choices can help you predict outcomes.

Do side missions affect the main story? Yes, some side bounties offer unique dialogue or items that can influence the final ending. It is recommended to complete all available missions before progressing the main story.

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